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How Can We Protect College Admissions Policy?
Hanniger, Pamella
(PI)
Duckburg University Research Centre
סקירה כללית
טביעת אצבע
פרסומים מחקריים
(1)
טביעת אצבע
חקירת נושאי המחקר שבהם נגע פרויקט זה. תוויות אלה מיוצרות על בסיס המענקים שבבסיסן. יחד הם יוצרים טביעת אצבע ייחודית.
מיון לפי
משקל
לפי סדר האלפבית
Keyphrases
20th Century
50%
21st Century
50%
Administrative District
50%
Administrators
50%
Aesthetic Characteristics
50%
Agent-based Modeling
50%
Art Forms
100%
Behavioral Patterns
50%
Biography
50%
Byzantine Empire
100%
Control System
50%
Cultural Turn
50%
Diary
50%
Educators
50%
Electronic Literature
50%
Entertainment
50%
Everyday Life
50%
Genre Fiction
50%
Grammar
50%
Hermeneutic Approach
50%
Historical Period
50%
Human Activities
50%
Human Social Behaviour
50%
Individual Agency
100%
Individual Interaction
50%
Interpretative Approach
50%
Intro
50%
Landmark Building
50%
Latin Language
50%
Law
50%
Legislators
50%
Linguistic Turn
50%
Literatur
50%
Macro-level Analysis
50%
Magnates
50%
Market Research
50%
Memoir
50%
Microscale Analysis
50%
Military
50%
Musical Idea
50%
Narrative Themes
50%
Non-governmental Organizations
50%
Nonfiction
50%
Nonprofit Organizations
50%
Oral Literature
50%
Order Changes
50%
Other-focus
50%
Philosophical Perspective
50%
Planners
50%
Poetry
50%
Political Role
50%
Politicians
100%
Printing Technology
50%
Prose
50%
Prose Fiction
50%
Prose Poetry
50%
Proto-Indo-European
50%
Qualitative Techniques
50%
Quantitative Techniques
50%
Radio Programmes
50%
Secularization
50%
Sexuality
50%
Social Activity
50%
Social Aspects
50%
Social Capital
50%
Social Change
50%
Social Class
50%
Social Deviance
50%
Social Individual
50%
Social Interaction
50%
Social Issues
50%
Social Law
50%
Social Mobility
50%
Social Network Analysis
50%
Social Order
50%
Social Policy
50%
Social Processes
50%
Social Psychological
50%
Social Relationships
50%
Social Sciences
100%
Social Stratification
50%
Social Structure
100%
Social Studies
100%
Social Welfare
50%
Social Workers
50%
Statistical Field
50%
Structure-agency
50%
Television Programs
50%
Thematic Vowel
50%
Theoretical Understanding
50%
Video Film
50%
Video Games
50%
Vowels
100%
Word Ending
50%
World Wide Web
50%
Written Work
100%
Arts and Humanities
21C
16%
Adherence
16%
Administrators
16%
art form
33%
Biography
16%
Byzantine Empire
16%
Critical Analysis
16%
Cultural Turn
16%
Diary
16%
Educators
16%
Electronic literature
16%
Empirical
16%
Esthetics
16%
Folk Literature
16%
Genre
16%
genre fiction
16%
Hermeneutic Theory
16%
Historical Periods
16%
Interplay
16%
Legislators
16%
Levels of analysis
16%
Linguistic Turn
16%
Linguistics
16%
Literature
100%
magnates
16%
Market Research
16%
Medicine
16%
Melody
16%
Memoir
16%
Motives
100%
musical ideas
16%
Narrative
16%
Network Analysis
16%
Policy Maker
16%
prose fiction
16%
Prose poetry
33%
Proto-Indo-European
16%
Punishment
16%
Radio Programmes
16%
Religion
16%
Science
16%
Secularization
16%
Social Network
16%
Social Order
16%
Social relationships
16%
Social Research
33%
Social Sciences
16%
Social Workers
16%
Sociologist
16%
Spiritual
16%
Subject Matter
16%
Technique
33%
thematic vowel
16%
Tradition
16%
Twentieth Century
16%
Video Film
16%
Video Games
16%
word endings
16%
Social Sciences
Administrative District
25%
Behavior Pattern
25%
Cultural Turn
25%
Everyday Life
25%
Historical Periods
25%
Industrial Sector
25%
Latin
25%
Macro Level
25%
Managers
50%
Market Research
25%
Micro Level
25%
Narrative
25%
Nongovernmental Organizations
25%
Nonprofit Organizations
25%
Psychology
25%
Science
25%
Scientific Methods
25%
Secularization
25%
Social Behavior
50%
Social Capital
25%
Social Class
25%
Social Interaction
25%
Social Issues
25%
Social Mobility
25%
Social Network Analysis
25%
Social Order
25%
Social Relationships
25%
Social Research
50%
Social Sciences
25%
Social Stratification
25%
Social Structure
50%
Social Workers
25%
Sociologist
25%
Sociology
100%
Twentieth Century
25%
Video Games
25%