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البحث حسب الخبرة أو الاسم أو الانتماء
How Did The Computer Virus Change Society?
Rock Aire
Children and multilingual education Research Centre
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مساهمة أخرى
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Keyphrases
Behavioral Patterns
100%
Processing Element
100%
Microprocessor
100%
Peripheral Devices
100%
Computer Virus
100%
Arithmetic Operations
100%
Modern Computer
100%
Logic Operation
100%
Output Device
100%
World Wide Web
50%
Industrial Revolution
50%
World War II
50%
Early 20th Century
50%
Social Sciences
50%
Ancient History
50%
Criminology
50%
Social Relationships
50%
Computer Networks
50%
Personal Computer
50%
Control System
50%
Social Interaction
50%
Computer-aided Design
50%
Mobile Devices
50%
Moore's Law
50%
Industrial Robot
50%
Computer Memory
50%
Hardware Operating System
50%
Digital Revolution
50%
Control Unit
50%
Printer
50%
Manual Instruments
50%
Joystick
50%
Silicon-based
50%
Oven Control
50%
MOSFET
50%
Cluster Computing
50%
Microwave Oven
50%
Central Processing Unit
50%
Microcomputer
50%
Mechanical Device
50%
Consumer Products
50%
Monolithic Integrated Circuits
50%
Semiconductors
50%
Abacus
50%
Industrial Products
50%
Semiconductor Memory
50%
Keyboard
50%
Transistor
50%
Input-output
50%
Generic Set
50%
Computer System
50%
Smartphone
50%
Product Use
50%
Transistor Count
50%
Industrial Computer
50%
Digital Electronics
50%
Chip Technology
50%
Input Device
50%
Memory chip
50%
Looming
50%
Electrical Machines
50%
Analog Calculation
50%
MOS Transistor
50%
Peripheral Equipment
50%
Remote Control
50%
Network Cluster
50%
Equipments Needed
50%
Subculture
50%
Economic Infrastructure
50%
Societal Norms
50%
Cultural Expectations
50%
Common Benefit
50%
Structuralist
50%
Industrial Infrastructure
50%
Group Data Sharing
50%
Between-person
50%
Social Infrastructure
50%
Like-minded
50%
Social Commons
50%
Political Authority
50%
Social Environment
50%
Material World
50%
Cultural Infrastructure
50%
Large Social Groups
50%
Special Purpose
50%
Calculating Machines
50%
Integrated Circuit chip
50%
Guiding Pattern
50%
Early 21st Century
50%
Speed-power
50%
Order of Operations
50%
Robot-aided
50%
Computer Devices
50%
Computer Science
Processing Element
100%
Logical Operation
100%
Output Device
100%
Peripheral Device
100%
Modern Computer
100%
Arithmetic Operation
100%
Stored Information
50%
Computer Cluster
50%
Central Processing Unit
50%
Microcomputer
50%
Chip Technology
50%
Operating Systems
50%
Moore's Law
50%
Semiconductor Memory
50%
Input/Output
50%
Industrial Robot
50%
Printer
50%
Input Device
50%
Control Unit
50%
Keyboard
50%
Special Purpose
50%
Material World
50%
Personal Computer
50%
Computer Device
50%
Computer Aided Design
50%
Social Relation
50%
Digital Revolution
50%
Computer Network
50%
Computer System
50%
External Source
50%
Integrated Circuits
50%
Monitor Screen
50%
Mobile Device
50%
Social Sciences
Revolutions
100%
World War II
50%
Industrialization
50%
Social Class
50%
Social Sciences
50%
Guides
50%
Criminology
50%
Territory
50%
Computers
50%
Computer Network
50%
Social Interaction
50%
Subcultures
50%
Economics of Culture
50%
Mobile Phones
50%
Social Environment
50%
Computer Aided Design
50%
Integrated Circuits
50%
Computer Storage Devices
50%
Consumers
50%
Political Authority
50%
Social Economics
50%
Social Relationships
50%
Industrial Economics
50%
Twentieth Century
50%
Industrial Robot
50%
Personal Computer
50%
Microcomputer
50%
Computer System
50%
Earth and Planetary Sciences
Mechanical Device
100%
Central Processing Unit
100%
Digital Electronics
100%
Consumer Product
100%
Microcomputer
100%
Personal Computer
100%
Control System
100%
Remote Control
100%
Industrial Product
100%
Computer System
100%
Territory
100%
Memory (Computers)
100%
Integrated Circuit
100%
Computer Network
100%
Arts and Humanities
Revolutions
100%
Digital
66%
21C
33%
Equipment
33%
Twentieth Century
33%
Over-lap
33%
Action
33%
Mobile
33%
1970s
33%
Spatial
33%
Collaborative
33%
Social relationships
33%
1950s
33%
era
33%
1940s
33%
Generic
33%
World War II
33%
Structuralists
33%
Social Group
33%
Political Authority
33%
Social Sciences
33%
Material World
33%
Subcultures
33%
Electronics
33%
Consumer Product
33%
Computer-Aided Design
33%
Computers
33%
INIS
computers
100%
viruses
100%
devices
66%
operation
40%
people
33%
norm
20%
processing
20%
information
13%
power
13%
range
13%
increasing
13%
units
13%
semiconductor materials
13%
transistors
13%
microprocessors
13%
environment
6%
economics
6%
speed
6%
values
6%
computer codes
6%
internet
6%
interactions
6%
control
6%
equipment
6%
mice
6%
criminology
6%
computer networks
6%
speech
6%
output
6%
stratification
6%
computer-aided design
6%
microcomputers
6%
mos transistors
6%
consumer products
6%
monitors
6%
control systems
6%
remote control
6%
integrated circuits
6%
mosfet
6%
personal computers
6%
robots
6%
silicon
6%
input-output
6%
microwave ovens
6%
screens
6%
Psychology
Social Environment
100%
Mobile Device
100%
Digital Revolution
100%
Monitor Screen
100%
Social Interaction
100%
Control System
100%