דילוג לניווט ראשי
דילוג לחיפוש
דילוג לתוכן הראשי
בית
עזרה ושאלות נפוצות
English
العربية
עברית
русский
בית
פרופילים
יחידות מחקר
פרסומים מחקריים
פרויקטים
תזות של סטודנטים
פעילויות
פרסים
השפעות
ציוד
ערכות נתונים
עיתונות/תקשורת
קורסים
חיפוש לפי מומחיות, שם או שיוך
Smash Essay Writing, Black Plague
Ludman, Stacia
(PI)
Long bow Research Centre
סקירה כללית
טביעת אצבע
פרסומים מחקריים
(1)
טביעת אצבע
חקירת נושאי המחקר שבהם נגע פרויקט זה. תוויות אלה מיוצרות על בסיס המענקים שבבסיסן. יחד הם יוצרים טביעת אצבע ייחודית.
מיון לפי
משקל
לפי סדר האלפבית
Keyphrases
Economic Agents
100%
Social Domain
100%
Local Economy
100%
Economic Domain
100%
Green Economy
100%
Emotional State
100%
Workplace
100%
Aggressive Behavior
100%
Spam
100%
Negative Actions
100%
Economic Growth
50%
Evolution History
50%
Video Games
50%
Production-distribution
50%
Emotional Blunting
50%
Vocalization
50%
Economic System
50%
Universal Access to Education
50%
Linguistic Attitudes
50%
Biodiversity Services
50%
Political Agent
50%
Resource Management
50%
Industrial Relations
50%
Values Education
50%
Structured Systems
50%
Small Parts
50%
Market Economy
50%
Natural Labor
50%
Affective Displays
50%
Intellectual Property
50%
Resource Efficiency
50%
Socially Inclusive
50%
Global Economy
50%
Selling
50%
Niche Markets
50%
New Standards
50%
Service Process
50%
Facial Expression
50%
Technological Evolution
50%
Medium of Exchange
50%
Business Organization
50%
Computer Science
50%
Natural Capital
50%
Law
50%
Biodiversity Loss
50%
Natural Resources
50%
Economic Activity
50%
Product-service
50%
Carbon Emission Reduction
50%
Emerging Ecosystem
50%
Intellectual Change
50%
Ecosystem Services
50%
Social Organization
50%
Monetary Transaction
50%
Private Investment
50%
Gig Economy
50%
Carbon Resource
50%
Political Structure
50%
Debit
50%
Ecology of Resources
50%
Technology Innovation
50%
United Kingdom
50%
Carbon Contamination
50%
Material Expression
50%
Market Diversification
50%
United States
50%
Power over
50%
Coercion
50%
Adolescent Health
50%
Social Class
50%
Cyber
50%
Lancet
50%
Peer Abuse
50%
American Football
50%
Physical Contact
50%
Olweus
50%
Power Imbalance
50%
Legal Definition
50%
Strength Abilities
50%
Business-to-government
50%
Sociolinguistics
50%
Child Labor
50%
Ancient Greek
50%
Market Niche
50%
Legal System
50%
Affective Flattening
50%
Public Investment
50%
Online Platform
50%
Human Practices
50%
Revenue Function
50%
Low Carbon
50%
Technological Innovation
50%
Energy Efficiency
50%
Natural Resource Endowment
50%
New Economy
50%
Resource Use
50%
Culture Values
50%
Economic Transactions
50%
Strong Predictor
50%
Sexual Orientation
50%
Contemporary Culture
50%
Use of Force
50%
Preadolescent children
50%
Social Media Sites
50%
Bullying Definition
50%
Hostile Intent
50%
Physical Coercion
50%
Teasing
50%
Body Language
50%
Football Players
50%
Abuse Types
50%
Adolescent Males
50%
Behaving
50%
Social Power
50%
Language Personality
50%
Social Media Use
50%
Verbal Harassment
50%
Physical Power
50%
Children's Health
50%
School Bullying
50%
Bullying Behavior
50%
Hurt
50%
Physical Violence
50%
Social Sciences
Emotions
100%
Natural Resources
50%
Green Economy
50%
Mobbing
50%
Coercion
50%
Aggression
50%
Social Media
50%
Economic Systems
25%
Bullying
25%
Sexual Orientation
25%
Youth
25%
Supply and Demand
25%
UK
25%
Political Structure
25%
Intellectual Property
25%
International Education
25%
Rhetoric
25%
Natural Capital
25%
Body Language
25%
Private Investment
25%
Assault
25%
American Adolescent
25%
Technological Evolution
25%
Vocalization
25%
Swedish
25%
Access to Education
25%
Computer Science
25%
Technology-Innovation
25%
Social Class
25%
Resource Efficiency
25%
Video Games
25%
Labor Relation
25%
Contemporary Culture
25%
Legislation
25%
Sport
25%
Use of Force
25%
Harassment
25%
Psychology
25%
Media Use
25%
Social Organisation
25%
Barter
25%
Social Power
25%
Scientific Innovations
25%
Occupations
25%
Sociolinguistics
25%
Public Investment
25%
New Economy
25%
Gig Economy
25%
Ecosystem Service
25%
Child Labor
25%
Facial Expression
25%
Intention
25%
INIS
economy
100%
economics
63%
resources
45%
market
36%
production
27%
values
27%
education
27%
power
27%
ecosystems
18%
labor
18%
carbon
18%
children
18%
schools
18%
males
18%
humans
18%
coercion
18%
adolescents
18%
goods and services
18%
management
18%
households
18%
legal aspects
18%
geography
9%
losses
9%
units
9%
growth
9%
diversification
9%
distribution
9%
pollution
9%
debits
9%
trade
9%
reduction
9%
ecology
9%
administration
9%
investment
9%
industrial relations
9%
employment
9%
attitudes
9%
psychology
9%
control
9%
efficiency
9%
size
9%
gain
9%
injuries
9%
usa
9%
sweden
9%
orientation
9%
websites
9%
capital
9%
business
9%
range
9%
supply and demand
9%
energy
9%
prices
9%
computers
9%
biodiversity
9%
credits
9%
income
9%
emission
9%
united kingdom
9%